
Pluriverse Design
What is Pluriverse Design?

Before we know about Pluriverse design, we need to understand what Pluriverse means.
Definition of Pluriverse
The Pluriverse is a multi-world compatible world where everything is possible. There is no war, aggression, or discrimination and a world of social justice. It exists in a Relationality - Colectividad - Reciprocity way.
Pluriverse Design
Then Pluriverse Design is an extension of the design based on this worldview. Pluriverse Design is about the potential of redesigning and contributing to a diverse world.
Consider from different perspectives, different cultures, and different positions.
Pluriverse Design requires a more radical discussion that is not limited by old-fashioned thinking. This is the same as in Speculative Design.
It was mentioned during Speculative Design that the current design had reached saturation in terms of making objects and optimising the user experience, mostly in the service of capitalism and for more commercial value. So what else can we do with design?
Pluriverse Design gives us a new answer to this question: in today's world, there are many crises that we don't see but are real, so we can use design to change and make things easier for more people. It focuses more on social, environmental and discrimination issues.
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Pluriverse Design offers a novel vision of design based on a repositioning of design from its predominantly functionalist and commercially driven application in a globalised capitalist society to a view of design that is in harmony with the fundamental interdependence of all life.
Kawa
Pluriverse Design is a little similar to the concept of He huri hanga in Kawa,
with more emphasis on diversity, embracing differences between people and
discussing more effective collaboration and design that can be used by more people.
So that's what inspired speculative design to think about the topics it can discuss or the questions that it wants to ask or the status quo that it wants to change with different people from different worlds in mind.


Into the
Pluriverse
Introduce the project
Into the Pluriverse is a collaborative project produced by Nushin Yazdani, Can Karaalioglu, Aylin Karabulut, Dounia Hagenauer, Rafiou Bayor, Tiara Roxanne and Ulla Heinrich. The work follows us through Into the Pluriverse, where we pass through a wormhole into seven different lives, different places and different perspectives. One by one we meet seven people and experience how their ideas interact with each other.
The problems want to explore
In our real life, in this modern era of rapid technological development, a huge amount of information is flooding around us, forming an information cocoon. In the process of accessing computers and mobile phones, how much information is what you want to know, how much information is what the media wants you to know, and how much information is accurate? This project seeks to reflect on what you really see in the world through different perspectives

Method
Seven different worlds are created through the different perspectives and perspectives of the collaborators. These artists have studied Indigenous, racist, feminist and LGBT+, music and AI technologies. Into the Pluriverse is a project that takes us through different worlds created by the different perspectives of the artists. By travelling through different worlds, switching perspectives can make the audience feel what the environment they are in now.
So how can Pluriverse Design better develop speculative design?
Pluriverse is more of a utopian concept that aspires to a better world. Speculative design is more about imagining the future and discussing problems.
Dejan Kršić said that
Design is a signifying practice consisting of generating, analysing, distributing, mediating and reproducing social meaning.
Pluriverse design offers a different way of thinking about the world, expressing people's unique opinions, cultures and creativity respectively. Unlike the single world, it breaks down frameworks and constraints.
To a certain extent, there are similarities between the two designs.
Then I think the diversified thinking in Pluriverse Design can better assist Speculative design. In relation to Dunne and Raby's ideas and assumptions of Speculative design, I believe that more consideration can be given to diversity and the Pluriverse, as each person has a different perspective on the world. The speculative design needs to consider the impact of different perspectives on people.

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Reference:
Escobar, A. (2018). Designs for the Pluriverse Radical Interdependence, Autonomy, and the Making of Worlds. DUKE UNIVERSITY PRESS.
https://www.dukeupress.edu/designs-for-the-pluriverse
Escobar, A. (2018, April 22). On his book Designs for the Pluriverse: Radical Interdependence, Autonomy, and the Making of Worlds. ROROTOKO.
Pixabay. (2016). Colliding Spiral Galaxies [Photograph]. Stockvault.
https://www.stockvault.net/photo/202840/colliding-spiral-galaxies#
Rea, B. ( 2020). A person closed in a small house to see the world through a small hole. [Painting]. The New York Times Magazine.
https://www.nytimes.com/interactive/2020/05/18/magazine/covid-quarantine-sorrow.html
Yazdani, I. N. (2020). Into the Pluriverse. Nushin Isabelle Yazdani.
